Computertots vs Creative World School Franchise Comparison

Below is an in-depth analysis and side-by-side comparison of Computertots vs Creative World School including start-up costs and fees, business experience requirements, training & support and financing options.

Start-Up Costs and Fees

  Computertots Creative World School
Investment 47700 - 66300 2445300 - 5206000
Franchise Fee 0
Royalty Fee 8% 5%- 7%
Advertising Fee 1%
Year Founded 1983 1970
Year Franchised 1988 2001
Term Of Agreement
Term Of Agreement
Renewal Fee


Business Experience Requirements

  Computertots Creative World School
Experience General business experience Marketing skills

Financing Options

  Computertots Creative World School
 
Franchise Fees Yes
Start-up Costs No
Equipment No
Inventory No
Receivables No
Payroll No

Training & Support

  Computertots Creative World School
Training On-The-Job Training: 30 hours Classroom Training: 50 hours
Support Newsletter, Meetings, Toll-free phone line, Internet, Security/safety procedures Purchasing Co-ops Newsletter Meetings/Conventions Toll-Free Line Grand Opening Online Support Security/Safety Procedures Field Operations Site Selection Franchisee Intranet Platform
Marketing National media, Regional advertising Co-op Advertising Ad Templates Regional Advertising Social media SEO Website development Email marketing
Operations Franchise can be run from home. International franchisees required to buy multiple units/master licenses; 10% of all franchisees own more than one unit Number of employees needed to run franchised unit: 6 Absentee ownership of franchise is NOT allowed. (100% of current franchisees are owner/operators) Number of Employees Required to Run: 30

Expansion Plans

  Computertots Creative World School
US Expansion
Canada Expansion 0
International Expansion

Start-Up Costs and Fees Mobile

Investment
Computertots
Creative World School
Franchise Fee
Computertots
Creative World School
Royalty Fee
Computertots 8%
Creative World School 5%- 7%
Advertising Fee
Computertots
Creative World School 1%
Year Founded
Computertots 1983
Creative World School 1970
Year Franchised
Computertots 1988
Creative World School 2001
Term Of Agreement
Computertots 15 years
Creative World School
Renewal Fee
Computertots 5% of franchise fee
Creative World School


Business Experience Requirements

Experience
Computertots General business experience Marketing skills
Creative World School

Financing Options

 
Franchise Fees
Computertots Yes
Creative World School Yes
Start-up Costs
Computertots
Creative World School
Equipment
Computertots}
Creative World School
Inventory
Computertots
Creative World School
Receivables
Computertots
Creative World School
Payroll
Computertots
Creative World School

Training & Support

Training
Computertots
Creative World School On-The-Job Training: 30 hours Classroom Training: 50 hours
Support
Computertots Newsletter, Meetings, Toll-free phone line, Internet, Security/safety procedures
Creative World School Purchasing Co-ops Newsletter Meetings/Conventions Toll-Free Line Grand Opening Online Support Security/Safety Procedures Field Operations Site Selection Franchisee Intranet Platform
Marketing
Computertots National media, Regional advertising
Creative World School Co-op Advertising Ad Templates Regional Advertising Social media SEO Website development Email marketing
Operations
Computertots Franchise can be run from home. International franchisees required to buy multiple units/master licenses; 10% of all franchisees own more than one unit Number of employees needed to run franchised unit: 6 Absentee ownership of franchise is NOT allowed. (100% of current franchisees are owner/operators)
Creative World School Number of Employees Required to Run: 30

Expansion Plans

US Expansion
Computertots
Creative World School
Canada Expansion
Computertots
Creative World School 0
International Expansion
Computertots
Creative World School