Children's Technology Workshop vs The Mad Science Group Franchise Comparison

Below is an in-depth analysis and side-by-side comparison of Children's Technology Workshop vs The Mad Science Group including start-up costs and fees, business experience requirements, training & support and financing options.

Start-Up Costs and Fees

  Children's Technology Workshop The Mad Science Group
Investment 81000 - 105000 74050 - 110459
Franchise Fee 0 0
Royalty Fee 6% 8%
Advertising Fee
Year Founded 1997 1985
Year Franchised 2004 1995
Term Of Agreement
Term Of Agreement
Renewal Fee


Business Experience Requirements

  Children's Technology Workshop The Mad Science Group
Experience Industry experience General business experience Marketing skills Enthusiasm for technology, engineering, science Industry experience General business experience Marketing skills

Financing Options

  Children's Technology Workshop The Mad Science Group
 
Franchise Fees No No
Start-up Costs No No
Equipment No No
Inventory No No
Receivables No No
Payroll No No

Training & Support

  Children's Technology Workshop The Mad Science Group
Training
Support Newsletter, Meetings, Toll-free phone line, Internet, Security/safety procedures, Field operations/evaluations Newsletter, Meetings, Toll-free phone line, Internet, Security/safety procedures, Field operations/evaluations
Marketing Co-op advertising, Ad slicks, Regional advertising Co-op advertising, Regional advertising
Operations Franchise can be run from home. 20% of all franchisees own more than one unit Absentee ownership of franchise is NOT allowed. (100% of current franchisees are owner/operators) Franchise can be run from home. 5% of all franchisees own more than one unit Number of employees needed to run franchised unit: 3 - 30 Absentee ownership of franchise is NOT allowed. (95% of current franchisees are owner/operators)

Expansion Plans

  Children's Technology Workshop The Mad Science Group
US Expansion
Canada Expansion
International Expansion

Start-Up Costs and Fees Mobile

Investment
Children's Technology Workshop
The Mad Science Group
Franchise Fee
Children's Technology Workshop
The Mad Science Group
Royalty Fee
Children's Technology Workshop 6%
The Mad Science Group 8%
Advertising Fee
Children's Technology Workshop
The Mad Science Group
Year Founded
Children's Technology Workshop 1997
The Mad Science Group 1985
Year Franchised
Children's Technology Workshop 2004
The Mad Science Group 1995
Term Of Agreement
Children's Technology Workshop 7 years
The Mad Science Group 25 years
Renewal Fee
Children's Technology Workshop $1K
The Mad Science Group


Business Experience Requirements

Experience
Children's Technology Workshop Industry experience General business experience Marketing skills Enthusiasm for technology, engineering, science
The Mad Science Group Industry experience General business experience Marketing skills

Financing Options

 
Franchise Fees
Children's Technology Workshop No
The Mad Science Group No
Start-up Costs
Children's Technology Workshop
The Mad Science Group
Equipment
Children's Technology Workshop}
The Mad Science Group
Inventory
Children's Technology Workshop
The Mad Science Group
Receivables
Children's Technology Workshop
The Mad Science Group
Payroll
Children's Technology Workshop
The Mad Science Group

Training & Support

Training
Children's Technology Workshop
The Mad Science Group
Support
Children's Technology Workshop Newsletter, Meetings, Toll-free phone line, Internet, Security/safety procedures, Field operations/evaluations
The Mad Science Group Newsletter, Meetings, Toll-free phone line, Internet, Security/safety procedures, Field operations/evaluations
Marketing
Children's Technology Workshop Co-op advertising, Ad slicks, Regional advertising
The Mad Science Group Co-op advertising, Regional advertising
Operations
Children's Technology Workshop Franchise can be run from home. 20% of all franchisees own more than one unit Absentee ownership of franchise is NOT allowed. (100% of current franchisees are owner/operators)
The Mad Science Group Franchise can be run from home. 5% of all franchisees own more than one unit Number of employees needed to run franchised unit: 3 - 30 Absentee ownership of franchise is NOT allowed. (95% of current franchisees are owner/operators)

Expansion Plans

US Expansion
Children's Technology Workshop
The Mad Science Group
Canada Expansion
Children's Technology Workshop
The Mad Science Group
International Expansion
Children's Technology Workshop
The Mad Science Group